New:
- New menu UI.
- Ambient effects: Added ambient effects like heat waves in the desert part of the map.
- Ambient filter: Added filters for each environment in the map, such as a greenish filter in the forest area.
- Added Day & Night cycle!
- Added settings menu to adjust volume.
- Added music to menus.
Changes:
- New game icon.
- Increased all tank acceleration speeds for better movement experience.
- Increased rotation speed of all tank cannons for improved aiming.
- Rockets bouncing off tanks will now still deal damage.
- Removed random rocket recoil and replaced it with a fire spread system.
- Improved profile menu UI.
- Bombardments will no longer occur when the play zone is very small.
Fixes:
- Optimized networking information for rocket firing: This optimization will enable the implementation of more complex cannon types in the future.
- Fixed incorrect total playtime display in the profile menu.
- Fixed healing inside the red zone.
- Fixed speed boost charge exceeding its limit.
- Optimized and reduced server-client data size.
- Fixed missing impact smoke when hitting certain types of walls.
- Fixed issue where the position of all players was displayed after being defeated.
- Fixed issue where 0 damage was dealt when the cannon was too close to the target.
- Fixed AI tanks not following the player at the start of the game.
- Updated SDKs.
Check out the new Trailer: